I have had plenty of suggestions to do very simple things in the games I mod to blow up the lines of code and do the exact same thing I already am doing, but in a more complicated, roundabout way that ends up working slower.
“Why are you spawning blank soldiers and then equipping them, instead of spawning already equipped soldiers?”
“Because I can only spawn soldiers already equipped with stuff from a pool of premade classes, and I want to customize their loadout. It also takes 5 minutes longer to load them in already equipped for some damn reason, whereas when I do it this way it only pauses the game for 10 seconds before it’s good to go.”
I have had plenty of suggestions to do very simple things in the games I mod to blow up the lines of code and do the exact same thing I already am doing, but in a more complicated, roundabout way that ends up working slower.
“Why are you spawning blank soldiers and then equipping them, instead of spawning already equipped soldiers?”
“Because I can only spawn soldiers already equipped with stuff from a pool of premade classes, and I want to customize their loadout. It also takes 5 minutes longer to load them in already equipped for some damn reason, whereas when I do it this way it only pauses the game for 10 seconds before it’s good to go.”
“… ARMA’s engine sucks.”
“Agreed.”
You just gave me flashbacks to that abomination of a programming language they call sqf.
I hate for asking, but can you grace us with a hello world in squeef?
Does that stand for SQL WTF?