people always mention blender when talking about good ux in open source software, but i feel like the godot game engine doesn’t get enough love. it’s miles above of unity in terms of intuitiveness for me personally. plus it’s entirely customisable since it’s built in godot itself.
people always mention blender when talking about good ux in open source software, but i feel like the godot game engine doesn’t get enough love. it’s miles above of unity in terms of intuitiveness for me personally. plus it’s entirely customisable since it’s built in godot itself.